The setting is modern-fantasy: there are dungeons filled with treasures and strange creatures, but also casinos and advanced “psychic” technology. In this world, one can separate the mind from the body and read thoughts. Yet poverty remains the main issue.
In the Illustri region, a deadly game promises $100,000 to those who reach the Temple of the Mind alive. The concept is simple: the player’s mind is locked in a psychic chamber, while their body navigates throughout Illustri following commands dictated by a Plinko board.
The body must explore a dangerous region, facing death while the ball falls into slots, constantly altering the course of the game. Everything the body experiences is told in writing, in the form of a visual novel, while everything the mind experiences remains tied to the Plinko board.
WORK IN PROGRESS
This game is currently in development as part of my personal final-year project in the third year of Game Design studies at Brassart Toulouse.