You play as a character using a divining rod to find a water source. Using the controller, the rod vibrates more or less intensely depending on the direction you are facing. The stronger the vibration, the closer you are to your goal.
With each step you take, a poem unfolds, echoing the experience of grief. Each line symbolizes the path one must follow in order to move forward.
The goal is to find the grave of a loved one for one last time, in order to lay down a bouquet of flowers.
The game focuses on contemplation, on an initiatory walk where, the closer you get to the grave, the more your rod begins to bloom—symbolizing hope. The bright yellow trees stand out against the luminous environment, reflecting the character’s emotions.
This project was created during the Brassart France Game Jam 2026, based on the theme “Vibration.”
Our team was selected as the winner on the Toulouse campus (1st out of 16 projects).