In the realm of Avidan, humans are plagued by the Affliction—a mysterious illness that gradually transforms them into monsters. As their souls become separated from their bodies, they lose themselves to violence. The goal is to find a cure for the Affliction in Caleris, a distant port city.
The player plays as Lorelia, a healer and adventurer. She was once part of a group of heroes tasked with eliminating the monsters, but the Affliction consumed them all, leaving her as the sole survivor. Yet Lorelia can't bring herself to let go of her companions, who now remain by her side as echoes.
Echoes is a tactical RPG where exploration and combat are deeply intertwined. Lorelia can summon her companions as echoes, using their unique abilities at any time during gameplay. Turn-based battles can be challenging, while exploration may reveal hidden secrets—pushing Lorelia to hold onto hope. A cure for the Affliction may still exist.
WORK IN PROGRESS
This game is currently in development as part of my final-year Game Design project at Brassart Toulouse.